werewolf_magic_ritual_behavior
This is an old revision of the document!
Table of Contents
Pack Magic, Ceremonies & Ritual Behavior
Challenge & Dominance Fights
Mercy Thompson Series #5: Silver Borne
- an Alpha can be challenged at any time221
- the Marrok doesn't allow fights for an Alpha position without his consent221
- not even fear of the Marrok can completely control the nature of the pack221
- there is no tradition that dictates dominance fights have to be done in human form229
- it is common though, because it makes the challenge more about skill and strength; when you are armed with fangs and claws, a lucky hit can take out a more skilled opponent229
- traditional for the family of the Alpha to have the equivalent of ringside seats for the fight230
- formality of running the challenge by the Marrok231
- women don't fight in challenge fights231
- the challenger must be within three ranks of the challengee232
- the official code of conduct; says challenge within “three men” of your rank; it does not say that the challenger has to be a man234
The October Change
Joining a Pack
Mating Bonds
Pack Bonds
Pack Laws
Mercy Thompson Series #2: Blood Bound
- werewolves' trials tend to convene on the spot rather than six months after a crime; they are also over in a matter of hours, sometimes minutes57
- can't convince your pack Alpha you are less trouble to him alive than dead? Too bad57
- pack law; necessarily brutal57
werewolf_magic_ritual_behavior.1626808868.txt.gz · Last modified: 2021/07/20 12:21 by linda